

Can only be pillaged (never destroyed) by natural disasters.Provides Tourism after researching Flight.+1 Faith for every adjacent Mountain and Hills tile.It must be built on Hills or Volcanic Soil tiles. Unique tile improvement: Rock-Hewn ChurchĪ unique tile improvement of the Ethiopian Civilization in Civilization VI. +4 Combat Strength for all units when fighting on Hills. "I have no intention of being an indifferent looker-on if the distant Powers have the idea of dividing up Africa, for Ethiopia has been for more than fourteen centuries an island of Christians in the middle of a the sea of pagans"Įthiopian cities founded on Hills receive Science and Culture equal to 15% of their Faith output. Menelik II's Leader Ability: Council of Ministers Provides their cities with extra Faith from resources, increases the Faith yield of their international Trade Routes based on resources in the origin city, and allows them to purchase Archaeological Museums and Archeologists with Faith. Deity players: Early game improve your resource tiles to get faith (to get a prophet) and use mountains to defend yourself (+4 strength), build a Holy Site as soon as possible.Įthiopia enjoys huge religious bonuses, which can be conveniently converted into culture Most suitable types of victories are Cultural and Religious.

To win Civilization VI as Ethiopia you must focus on religion, which can be later converted into culture through their ability to purchase Archeological Museums and Archeologists with faith. This guide is focused on the Gathering Storm expansion (with Ethiopian pack). What are the civ's strengths, strategies and win conditions.
#CIVILIZATION 6 RELIGION HOW TO#
I will explain how to win a game of Civilization 6 as Ethiopia. Ethiopia is a strong religious Civilization.
